My name is Aaron McLeod. I presently live & work in Canada as a Software Engineer. I work on web & mobile applications, while also exploring game development & rust in my spare time.
Recent posts
My Experience With Hiking Apps
In 2018 I did my first trip to western Canada. Visiting Banff planted the seed in what would make me a hiker. Since then I’ve spent a fair bit of time around the Toronto area continuing to do more trails. I’ve gone up to the Bruce Peninsula, done hikes in Scotland, and been back to Banff as well. With all this I ran into All Trails which is probably the biggest online hiking community, at least that I am aware of. I mainly used it to find trails, but never used the paid version or looked at offline map support. This year I decided to change that.
SolidJS Object Destructuring
As I noted in my previous post, I have in the past explored SolidJS. It’s been a while, and since Solid Start hit 1.0, I decided to give it another try. While I am using the SolidStart for a project, I’m not doing any routing or using any complicated state. I’m keeping it simple by building a tic tac toe clone. However I ran into something pretty quickly that is admittedly well documented but was not obvious to me coming from React.
Experimenting with Svelte & SvelteKit
I recently created a fun little site for a podcast I listen to called DLC. For this site I took inspiration from some fan sites others have made for the Connected podcast where they track predictions and results the hosts make throughout the year. In the first episode of the year for DLC, they list out their predictions for what will happen in the games industry that year. Whether we’ll hear about certain titles, whether new consoles will be announced, etc. It’s a fun show, where they like to be rather bold with their predictions & hopes for the coming year. They also go through what they call “the reckoning” where they review last year’s predictions, and determine how good or not good they were with their predictions.
My Choice of Surface Hardware
I’m not a tech reviewer. Though I thought it might be nice to share my setup with other folks and my thinking behind it.
A Playdate Game
I decided to take a break from another game project I started on years ago. During COVID I did a off and on work on it. It was tricky to find motivation to build things all the time, even though one would have the free time. I hope to return to it in the future, but since late last year I got my hands on a Playdate, which is a simple mobile handheld gaming device.